The new Server
3 posters
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The new Server
Notes
3 Nations, 1 starting town -neutral- 3 districts (no nomads)
3 kings: Nopt,Bigpop,Me
Ranks: newcomer,peasant,citizen,noble,advisor,King
Newcomer- Neutral, no building rights until peasant
Peasant- few building rights, can only live in neutral city, regulated house sizes (7x8x5), free 2 iron to start off
Citizen- more building rights, can live in any of their nation's towns, cant build outside of them
Nobles- can build towns for their nation and rule them (1 noble per 6 cits)
Advisor- 2 per nation, rule when the king is not available (mods)
King- they rule
Newcomer to peasant- join a nation by applying on their respective forum
peasant to citizen- nation specific task must be completed
citizen to noble- king appoints them when he wants another town
PVP
Allowed- outside any city walls
Disallowed- in neutral city
Theft
No griefing to obtain items, this also means u cant grief then replace a wall to get items
Economy:
192(3 stacks) Cobble = 1 Iron Ingot
16 Redstone = 1 Iron Ingot
64 Coal = 1 Iron Ingot
16 Lumber = 1 Iron Ingot
64 Leaves = 1 Iron Ingot
16 Reeds = 1 Iron Ingot
16 Cacti = 1 Iron Ingot
16 Wheat = 1 Iron Ingot
10 Iron Ingots = 1 Gold Ingot
16 Obsidian = 1 Gold Ingot
16 Wool = 1 Iron Ingot
16 Cow Hide = 1 Iron Ingot
1 Lapis Lazuli= 1 Gold Ingot
1 Diamond = 5 Gold Ingots
3 Nations, 1 starting town -neutral- 3 districts (no nomads)
3 kings: Nopt,Bigpop,Me
Ranks: newcomer,peasant,citizen,noble,advisor,King
Newcomer- Neutral, no building rights until peasant
Peasant- few building rights, can only live in neutral city, regulated house sizes (7x8x5), free 2 iron to start off
Citizen- more building rights, can live in any of their nation's towns, cant build outside of them
Nobles- can build towns for their nation and rule them (1 noble per 6 cits)
Advisor- 2 per nation, rule when the king is not available (mods)
King- they rule
Newcomer to peasant- join a nation by applying on their respective forum
peasant to citizen- nation specific task must be completed
citizen to noble- king appoints them when he wants another town
PVP
Allowed- outside any city walls
Disallowed- in neutral city
Theft
No griefing to obtain items, this also means u cant grief then replace a wall to get items
Economy:
192(3 stacks) Cobble = 1 Iron Ingot
16 Redstone = 1 Iron Ingot
64 Coal = 1 Iron Ingot
16 Lumber = 1 Iron Ingot
64 Leaves = 1 Iron Ingot
16 Reeds = 1 Iron Ingot
16 Cacti = 1 Iron Ingot
16 Wheat = 1 Iron Ingot
10 Iron Ingots = 1 Gold Ingot
16 Obsidian = 1 Gold Ingot
16 Wool = 1 Iron Ingot
16 Cow Hide = 1 Iron Ingot
1 Lapis Lazuli= 1 Gold Ingot
1 Diamond = 5 Gold Ingots
Last edited by Admin on Sun Mar 20, 2011 12:33 am; edited 5 times in total
Re: The new Server
I am just puting in some ideas I got after I left.
Trading post/ rest stops for between city travel.
Scheduled wars (For more people online during the battle.)
I might edit in more as more ideas come back to me.
For the forum, each nation should have an application list and a memberlist.
That is all for now.
Trading post/ rest stops for between city travel.
Scheduled wars (For more people online during the battle.)
I might edit in more as more ideas come back to me.
For the forum, each nation should have an application list and a memberlist.
That is all for now.
bevr- Posts : 160
Join date : 2010-12-10
Re: The new Server
bevr wrote:I am just puting in some ideas I got after I left.
Trading post/ rest stops for between city travel.
Scheduled wars (For more people online during the battle.)
I might edit in more as more ideas come back to me.
For the forum, each nation should have an application list and a memberlist.
That is all for now.
Ill add member lists, but applications for peasantry should be made in-game
As for trading posts, etc that'll be decided by nations on their own
And yes scheduled wars etc. will come with more players. Wars should only be if the nations are at war atm, but spleefing events and stuff could be hosted at a nation's capital or smthn
Re: The new Server
wait, why is it bad to take something down and replace it again? like coal and iron !!!???
krazylime- Posts : 62
Join date : 2010-12-31
Location : California
Re: The new Server
krazylime wrote:wait, why is it bad to take something down and replace it again? like coal and iron !!!???
I think there is a misunderstanding here...
I think what you are referring to is a rule on theft.
What I mean is this:
Say you build a house, and you make a chest inside.
You dont want people to take stuff from your chest so you make it in a secret area between 2 walls. What other players cant do is tear apart your house to find that chest, even if they completely rebuild what they destroyed to get to it. Also: Say you built a house out of iron blocks, and someone breaks and takes all of them and replaces them with cobble. That would be griefing wouldnt it? Breaking any block to obtain a person's goods is considered griefing even if the person replaces what they destroyed.
I hope that clears things up, but just fyi this rule was already in place so there isnt any change happening regarding this rule. It just helps prevent griefing and it gives people more security over their own items
Re: The new Server
okok, i was confused cause I would see coals in rooms we had underground and i would take the coal ore from the walls or iron ores and fill it. I thought that was what you were talking about lol
krazylime- Posts : 62
Join date : 2010-12-31
Location : California
Re: The new Server
Admin wrote:Economy:
192(3 stacks) Cobble = 1 Iron Ingot
16 Redstone = 1 Iron Ingot
64 Coal = 1 Iron Ingot
16 Lumber = 1 Iron Ingot
64 Leaves = 1 Iron Ingot
16 Reeds = 1 Iron Ingot
16 Cacti = 1 Iron Ingot
16 Wheat = 1 Iron Ingot
10 Iron Ingots = 1 Gold Ingot
16 Obsidian = 1 Gold Ingot
16 Wool = 1 Iron Ingot
16 Cow Hide = 1 Iron Ingot
1 Lapis Lazuli= 1 Gold Ingot
1 Diamond = 5 Gold Ingots
Does lumber mean refined wood, or logs?
bevr- Posts : 160
Join date : 2010-12-10
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